Games On The Move

Supported by Antix Labs

  • Games on-the-move should be designed for a shared experience for players in immediate proximity and run on tablets and phones. The developer may choose that the game can also be run on TVs, set-top-boxes and PCs but the most important emphasis should be on a strong mobile experience
  • Games should be shared via Wi-Fi and possibly Bluetooth to another user to play in multiplayer mode without having to return to the service provider’s store

For more information about this challenge please read the PDF document available here once you have joined the group.